Cyber Slide
Slide, Match, Destroy
Drag the screen or use Arrow Keys to tilt the board. All blocks slide until they hit walls or each other. Turn-based system. Move. Watch blocks fall. New blocks spawn. Check the Next Block UI (top right) to see what’s coming. Stage 1 starts with 2 colors. Later stages? More colors. More chaos.
Combo Chain System
Match 3+ blocks horizontally or vertically. Blocks fall after destruction. Falling blocks trigger new matches. That’s a Combo. Score multiplier stacks with each combo. Clear the grid smart. Let gravity do the work. Big combos = massive points.
Special Blocks & Obstacles
Clear blocks to fill an internal gauge. Spawn Special Blocks: glowing cubes with geometric cores inside. Match them like normals. Destruction adds to your Core Count. From Stage 10 onward, black Obstacle Blocks appear. Dark grey. Red rim. Cannot match. Only destroyed by adjacent explosions. Strategy shift: plan matches near obstacles.
Pro Strategy
Watch the spawn queue. Plan 2 moves ahead. Focus on combo chains over single matches. Target Special Blocks early to build Core stock. After Stage 10, clear obstacles fast or they’ll choke the grid. Corner blocks first. Edges matter. Don’t let the grid fill past 80%.
Key Features
Dynamic Grid: Starts 3×3. Scales to 8×8 as stages progress.
Cyberpunk Aesthetic: Neon blocks. Glowing cores. Procedural audio syncs with moves. Immersive visual effects on every match.
Three.js Engine: Full 3D physics. Smooth sliding. Runs lag-free in browser.
Special Block System: Gauge-based spawns. Core collection adds strategic depth.
Obstacle Blocks: Introduced Stage 10. Changes the meta. Forces tactical adjacency plays.
Next Block Queue: See upcoming colors. Plan combos before they land.
Controls
Arrow Keys / Drag Screen: Tilt board, slide blocks
Mouse: Select and interact with UI
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